Unified Many Worlds Browsing of Arbitrary Physics-Based Animations

Purvi Goel, Doug L. James Manually tuning physics-based animation parameters to explore a simulation outcome space or achieve desired motion outcomes can be notoriously tedious. Unfortunately, this problem has motivated many sophisticated and specialized optimization-based methods for fine-grained (keyframe) control, each of which are typically limited to specific animation phenomena, usually complicated, and, unfortunately, not […]

Guided Bubbles and Wet Foam for Realistic Whitewater Simulation

Joel Wretborn, Sean Flynn, Alexey Stomakhin We present a method for enhancing fluid simulations with realistic bubble and foam detail. We treat bubbles as discrete air particles, two-way coupled with a sparse volumetric Euler flow, as first suggested in [Stomakhin et al. 2020]. We elaborate further on their scheme and introduce a bubble inertia correction […]

Simulating Brittle Fracture with Material Points

Linxu Fan, Lloyd M. Chitalu, Taku Komura Large-scale topological changes play a key role in capturing the fine debris of fracturing virtual brittle material. Real-world, tough brittle fractures have dynamic branching behaviour but numerical simulation of this phenomena is notoriously challenging. In order to robustly capture thesevisual characteristics, we simulate brittle fracture by combining elastodynamic […]

Fine Wrinkling on Coarsely Meshed Thin Shells

Zhen Chen, Hsiao-yu Chen, Danny M Kaufman, Mélina Skouras, Etienne Vouga We propose a new model and algorithm to capture the high-definition statics of thin shells via coarse meshes. This model predicts global, fine-scale wrinkling at frequencies much higher than the resolution of the coarse mesh; moreover, it is grounded in the geometric analysis of elasticity, and does not […]

VEMPIC: Particle-in-Polyhedron Fluid Simulation for Intricate Solid Boundaries

Michael Tao, Christopher Batty, Mirela Ben-Chen, Eugene Fiume, David I. W. Levin The comprehensive visual modeling of fluid motion has historically been a challenging task, due in no small part to the difficulties inherent in geometries that are non-manifold, open, or thin. Modern geometric cut-cell mesh generators have been shown to produce, both robustly and […]

True Seams: Modeling Seams in Digital Garments

Alejandro Rodriguez, Gabriel Cirio Seams play a fundamental role in the way a garment looks, fits, feels and behaves. Seams can have very different shapes and mechanical properties depending on how fabric is overlapped, folded and stitched together, with garment designers often choosing specific seam and stitch type combinations depending on the appearance and behavior […]

A GPU-Based Multilevel Additive Schwarz Preconditioner for Cloth and Deformable Body Simulation

Botao Wu, Zhendong Wang, Huamin Wang In this paper, we wish to push the limit of real-time cloth and deformable body simulation to a higher level with 50K to 500K vertices, based on the development of a novel GPU-based multilevel additive Schwarz (MAS) preconditioner. Similar to other preconditioners under the MAS framework, our preconditioner naturally […]

Adaptive Rigidification of Elastic Solids

Alexandre Mercier-Aubin, Alexander Winter, David I.W. Levin, Paul G. Kry We present a method for reducing the computational cost of elastic solid simulation by treating connected sets of non-deforming elements as rigid bodies. Non-deforming elements are identified as those where the strain rate squared Frobenius norm falls below a threshold for several frames. Rigidification uses […]

Efficient Kinetic Simulation of Two-Phase Flows

Wei Li, Yihui Ma, Xiaopei Liu, Mathieu Desbrun Real-life multiphase flows exhibit a number of complex and visually appealing behaviors, involving bubbling, wetting, splashing, and glugging. However, most state-of-the-art simulation techniques in graphics can only demonstrate a limited range of multiphase flow phenomena, due to their inability to handle the real water-air density ratio and […]

Affine Body Dynamics: Fast, Stable & Intersection-free Simulation of Stiff Materials

Lei Lan, Danny M. Kaufman, Minchen Li, Chenfanfu Jiang, Yin Yang Simulating stiff materials in applications where deformations are either not significant or else can safely be ignored is a fundamental task across fields. Rigid body modeling has thus long remained a critical tool and is, by far, the most popular simulation strategy currently employed […]