A Survey on Hair Modeling: Styling, Simulation, and Rendering

“Realistic hair modeling is a fundamental part of creating virtual humans in computer graphics. This paper surveys the state of the art in the major topics of hair modeling: hairstyling, hair simulation, and hair rendering. Because of the difficult, often unsolved problems that arise in alt these areas, a broad diversity of approaches is used, […]

SIGGRAPH Courses 2007

The SIGGRAPH courses for 2007 are posted online. The two that seem relevant to physics-based animation are: Fluid Simulation Strands and Hair: Modeling, Animation and Rendering