High-Resolution Simulation of Granular Material with SPH

Markus Ihmsen, Arthur Wahl, Matthias Teschner

We present an efficient framework for simulating granular material with high visual detail. Our model solves the computationally and numerically critical forces on a coarsely sampled particle simulation. We incorporate a new frictional boundary force into an existing continuum-based method which enables realistic interactions and a more robust simulation. Visual realism is achieved by coupling a set of highly resolved particles with the base simulation at low computational costs. Thereby, visual details can be added which are not resolved by the base simulation.

High-Resolution Simulation of Granular Material with SPH

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