SIGGRAPH North America 2026

  • Fast VEM Fluid Simulation
  • Spatiotemporal FLIP for Fast Free-Surface and Two-Phase Simulation With Very Large Time Steps
  • Buoyancy-driven Phase Separation in the Material Point Method
  • Volume-Preserving LBM-MPM Coupling for Air-Water-Sand Mixtures
  • A Nonlocal Monolithic Variational Framework for Free Surface Flows
  • Stochastic geomorphological transport for terrain erosion simulation
  • Mixwell: Sharp 2D Fluid Brushes for Progressive Physics-Based Mixing
  • Curvature Space Editing of Highly-Coiled Hair
  • M-ABD: Scalable, Efficient, and Robust Multi-Affine-Body Dynamics
  • Heterogeneous Subspace Corrections for GPU Deformable Multibody Dynamics
  • Distributed Affine Body Dynamics with Adaptive Consensus
  • Better Bending: Analysis, Construction and Verification of Discrete Bending Models for Kirchhoff-Love Shells
  • Efficient B-Spline Finite Elements for Cloth Simulation
  • Interactive Yarn-level Knitwear with Nested Douglas-Rachford Splitting
  • SymX: Energy-based Simulation from Symbolic Expressions
  • MeshFEM: A Block-accelerated Solver for Nonlinear Finite Elements
  • Fast Sparse Matrix Permutation for Mesh-Based Direct Solvers
  • JGS2-GQ: Training-free 2nd Jacobi with Gaussian Quadrature
  • Divide and Truncate: A Penetration and Inversion Free Framework for Coupled Multi-physics System
  • Robust and Efficient Penetration-Free Elastodynamics without Barriers
  • High-Order Continuous Geometrical Validity
  • Floating-Point Robustness in Parametric Surface Continuous Collision Detection: From Algorithm to Benchmarking
  • AGIPC: Adaptive In-Solve Algebraic Coarsening for GPU IPC
  • YASPS: A Symbolic Framework for Extensible, High-Performance IPC Simulation
  • Progressing Level-of-Detail Animation for Volumetric Elastodynamics
  • Mixed Material Point Methods for Stiff Elastoplasticity
  • MPM Lite: Linear Kernels and Integration without Particles
  • Tube Maps: Fast SPH Boundary Handling with Tubular Coordinates
  • Low-Rank Koopman Deformables with Log-Linear Time Integration
  • Physics-Inspired Procedural Texturing of Extremely Deformable Surfaces
  • Woodstock: Interactive Modeling of Fungal Wood Decay
  • Untangling Surfaces via Shape and Mesh Repulsion
  • Surface chamfering for robust tetrahedral meshing
  • Boundary-aware Neural Model Reduction for PDEs
  • Locality-Aware Automatic Differentiation on the GPU for Mesh-Based Computations
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SIGGRAPH Asia 2025

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M-ABD: Scalable, Efficient, and Robust Multi-Affine-Body Dynamics

Zhiyong He, Dewen Guo, Minghao Guo, Yili Zhao, Wojciech Matusik, Hao Su, Chenfanfu Jiang, Peter Yichen Chen, Yin Yang

Simulating large-scale articulated assemblies poses a significant challenge due to the numerical stiffness and geometric complexity of jointed structures. Conventional rigid body solvers struggle with the high nonlinearity induced by rotation parameterization. This difficulty becomes more pronounced for multiple two-way-coupled bodies. This paper introduces a novel framework that leverages the linear kinematic mapping of Affine Body Dynamics (ABD). As ABD targets near-rigid objects, the constitutive variations of different materials become negligible, which justifies a co-rotational approach to isolate geometric nonlinearities of the system. This insight enables the use of constant system matrices that can be pre-factorized throughout the simulation, even with fully implicit integration schemes. To manage the high DOF counts of large-scale systems, we map primal body coordinates onto a compact dual space defined by minimal joint degrees of freedom. By solving the resulting KKT systems, our method ensures exact constraint enforcement and physically accurate motion propagation. We provide a suite of specialized solvers tailored for diverse joint topologies, including chains, trees, closed loops, and irregular networks. Experimental results show that our approach achieves interactive rates for systems with hundreds of thousands of bodies on a single CPU core, while maintaining excellent stability at large time steps.

M-ABD: Scalable, Efficient, and Robust Multi-Affine-Body Dynamics

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Stochastic geomorphological transport for terrain erosion simulation

Nicholas Mcdonald, Guillaume Cordonnier

Mountainous terrains evolve over geological timescales through erosion processes driven by the complex interplay of transported quantities such as water, sediment, and rockfall. A key challenge in erosion modeling is the simultaneous simulation of transport and erosive processes, which differ in temporal scales by several orders of magnitude. We address this challenge with a novel, parallel, stochastic particle-based method capable of simulating transport over geological timescales. Our approach relaxes the strong assumptions on velocity required by prior works (e.g., based on the Stream Power Law), enabling a new erosion model grounded in a more general form of momentum conservation. We demonstrate that our scheme accurately solves the underlying conservation laws and avoids artifacts common in previous works. Furthermore, we show that our new erosion model captures multiscale geomorphological features, producing coherent basin structures and dynamic phenomena such as braided rivers, meanders, and deltas.

Stochastic geomorphological transport for terrain erosion simulation

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Volume-Preserving LBM-MPM Coupling for Air-Water-Sand Mixtures

Xiaoyu Xiao, Haoxiang Wang, Xiaokang Yang, Mathieu Desbrun, Wei Li

Simulating the dynamic, multiscale interactions between granular materials and multiphase fluids remains a significant computational challenge in computer graphics, as the visual complexity of such mixtures arises from strongly coupled small-scale structures. We present a novel, physically-based simulation framework for sand-water-air mixtures that couples a Lattice Boltzmann Method (LBM) for weakly-compressible two-phase fluids with a Material Point Method (MPM) for granular sand. Our approach is built upon a unified continuum formulation that expresses the governing equations for both fluid phases (air and water) and the granular medium within a consistent framework. To accurately capture the transition of sand from a dry, friction-dominated state to a soaked, sticky medium, we introduce a water retention model that describes how liquid infiltrates and is retained within the granular structure. Furthermore, we enforce volume conservation of the fluids within the mixture, ensuring numerical stability and physical realism. Our robust coupling mechanism enables the simulation of complex phenomena such as sand mobilization, transport, settling, and erosion across a wide range of density ratios. We demonstrate the efficiency of our method through several challenging scenarios, including the breaching of sand-walled basins, sediment-laden flows, and the erosive collapse of sand structures.

Volume-Preserving LBM-MPM Coupling for Air-Water-Sand Mixtures

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Robust and Efficient Penetration-Free Elastodynamics without Barriers

Juntian Zheng, Zhaofeng Luo, Minchen Li

We introduce a barrier-free optimization framework for non-penetration elastodynamic simulation that matches the robustness of Incremental Potential Contact (IPC) while overcoming its two primary efficiency bottlenecks: (1) reliance on logarithmic barrier functions to enforce non-penetration constraints, which leads to ill-conditioned systems and significantly slows down the convergence of iterative linear solvers; and (2) the time-of-impact (TOI) locking issue, which restricts active-set exploration in collision-intensive scenes and requires a large number of Newton iterations. We propose a novel second-order constrained optimization framework featuring a custom augmented Lagrangian solver that avoids TOI locking by immediately incorporating all requisite contact pairs detected via CCD, enabling more efficient active-set exploration and leading to significantly fewer Newton iterations. By adaptively updating Lagrange multipliers rather than increasing penalty stiffness, our method prevents stagnation at zero TOI while maintaining a well-conditioned system. We further introduce a constraint filtering and decay mechanism to keep the active set compact and stable. A comprehensive set of experiments demonstrates the efficiency, robustness, finite-step termination, and first-order time integration accuracy of our method under a cumulative TOI-based termination criterion. With a GPU-optimized simulator design, our method achieves an up to 103x speedup over GIPC on challenging, contact-rich benchmarks – scenarios that were previously tractable only with barrier-based methods.

Robust and Efficient Penetration-Free Elastodynamics without Barriers

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Curvature Space Editing of Highly-Coiled Hair

Alvin Shi, Florence Bertails-Descoubes, A.M. Darke, Theodore Kim

Due to its highly curved geometry, tightly coiled hair is challenging to model and edit using standard position-based tools. In this work we propose using material curvatures and twists to analyze and edit tightly coiled hair styles. Our method relies on the geometry of super-helices, primitives parametrized by piecewise constant curvatures and twists, whose helical geometry naturally resembles a coiled hair strand. Using this curvature/twist space, we introduce new editing tools that allow us to expand, shrink, “ruffle”, interpolate or guide the position of coiled hair in a natural way. We present analytical expressions for geometry and gradients that allow our method to run efficiently and without the need for any training data. We successfully apply our tools to highly coiled simulated hairs, as well as those generated procedurally.

Curvature Space Editing of Highly-Coiled Hair

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Fast VEM Fluid Simulation

Runze Zhang, Bo Ren

The intricate motion arising from fluid–boundary interactions is visually compelling, yet notoriously difficult and computationally expensive to simulate in the presence of complex boundaries. Accurately resolving boundary geometry requires body-fitted grids constructed via cut-cell methods, which often leads to poorly conditioned linear systems in the pressure projection stage and, consequently, prohibitive computational cost. We present FastVEM, an efficient boundary-conforming fluid simulation framework that enables high-fidelity flow–boundary interaction at substantially reduced cost. Computational efficiency is achieved through a coordinated, top-down design spanning numerical discretization, grid construction, and linear solvers. FastVEM adopts a Virtual Element Method (VEM) discretization to robustly
enforce incompressibility and boundary conditions on irregular body-fitted grids, and employs a VEM polynomial-space Particle-in-Cell scheme for advection. Complementing this discretization, a convexity-preserving cut-cell strategy is introduced to construct simulation-friendly body-fitted grids. To accelerate pressure projection, we develop a Galerkin geometric multigrid solver featuring a diffusion-free prolongation operator that prevents coarse-level matrix densification, along with a nested, boundary-aware grid hierarchy that ensures well-posed placement of coarse-level degrees of freedom. Compared to prior cut-cell–based fluid simulators, FastVEM speeds up the computationally dominant pressure projection stage by up to 100×, while robustly handling even more challenging boundary geometries.

Fast VEM Fluid Simulation

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Multiphase Particle-Based Simulation of Poro-Elasto-Capillary Effects

Ruolan Li, Yanrui Xu, Yalan Zhang, and Jiri Kosinka, Alexandru C. Telea, Jian Chang, Jian Jun Zhang, Xiaojuan Ban, Xiaokun Wang

Simulating the interactions between fluids and porous media has attracted significant attention in computer graphics. A key challenge in this domain is modeling the Poro-Elasto-Capillary (PEC) coupling effect which describes the intricate interplay of three physical phenomena in soft porous materials: pore-structure evolution, elastic deformation, and wetting driven by capillary pressure. These phenomena collectively govern dynamic behavior such as the softening and fracturing of biscuits upon water absorption or the swelling of cellulose sponges due to liquid infiltration. Most existing simulation methods model porous media either as static grids or as solid particles with augmented water content attributes, failing to capture the full spectrum of PEC-driven effects due to the lack of physical modeling for elasticity, dynamic porosity changes, and capillary interactions. We propose a multiphase particle-based framework to holistically simulate PEC coupling effects with porous media. We develop a physics-driven model that captures elasticity and dynamic pore-structure evolution under capillary action, enabling realistic simulation of softening and swelling. We derive a saturation-aware pressure Poisson equation to enforce fluid incompressibility within and around the porous medium, ensuring accurate capillary-driven flow while preserving mass and momentum. Finally, we propose a representative elementary volume-based formulation to unify the modeling of homogeneous macro-porous media and cavity-embedded structures, enhancing the representation of pore-scale PEC effects. Comparisons with prior work and real footage show the advantages of our approach in achieving visually realistic fluid-porous media interactions.

Multiphase Particle-Based Simulation of Poro-Elasto-Capillary Effects

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Fire-X:Extinguishing Fire with Stoichiometric Heat Release

Helge Wrede, Anton R. Wagner, Sarker Miraz Mahfuz, Wojtek Pałubicki, Dominik L. Michels, Sören Pirk

We present a novel combustion simulation framework to model fire phenomena across solids, liquids, and gases. Our approach extends traditional fluid solvers by incorporating multi-species thermodynamics and reactive transport for fuel, oxygen, nitrogen, carbon dioxide, water vapor, and residuals. Combustion reactions are governed by stoichiometry-dependent heat release, allowing an accurate simulation of premixed and diffusive flames with varying intensity and composition. We support a wide range of scenarios including jet fires, water suppression (sprays and sprinklers), fuel evaporation, and starvation conditions. Our framework enables interactive heat sources, fire detectors, and realistic rendering of flames (e.g., laminar-to-turbulent transitions and blue-to-orange color shifts). Our key contributions include the tight coupling of species dynamics with thermodynamic feedback, evaporation modeling, and a hybrid SPH-grid representation for the efficient simulation of extinguishing fires. We validate our method through numerous experiments that demonstrate its versatility in both indoor and outdoor fire scenarios.

Fire-X: Extinguishing Fire with Stoichiometric Heat Release

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Implicit Incompressible Porous Flow using SPH

Timna Böttcher, Lukas Westhofen, Stefan Rhys Jeske, Jan Bender

We present a novel implicit porous flow solver using SPH, which maintains fluid incompressibility and is able to model a wide range of scenarios, driven by strongly coupled solid-fluid interaction forces. Many previous SPH porous flow methods reduce particle volumes as they transition across the solid-fluid interface, resulting in significant stability issues. This further allows us to extend SPH pressure solvers to take local porosity into account and results in strict enforcement of incompressibility. As a result, we can simulate porous flow using physically consistent pressure forces between fluid and solid. In contrast to previous SPH porous flow methods, which use explicit forces for internal fluid flow, we employ implicit non-pressure forces. These we solve as a linear system and strongly couple with fluid viscosity and solid elasticity. We capture the most common effects observed in porous flow, namely drag, buoyancy and capillary action due to adhesion. To achieve elastic behavior change based on local fluid saturation, such as bloating or softening, we propose an extension to the elasticity model. We demonstrate the efficacy of our model with various simulations that showcase the different aspects of porous flow behavior. To summarize, our system of strongly coupled non-pressure forces and enforced incompressibility across overlapping phases allows us to naturally model and stably simulate complex porous interactions.

Implicit Incompressible Porous Flow using SPH

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Kinetic Free-Surface Flows and Foams with sharp Interfaces

Haoxiang Wang, Kui Wu, Hui Qiao, Mattieu Desbrun, Wei Li

Kinetic multiphase flow solvers have recently demonstrated exquisitely complex and turbulent fluid phenomena involving splashing and bubbling. However, they require full simulation of both the liquid phase and the air to capture a large spectrum of fluid behaviors. Moreover, they rely on diffuse interface tracking to properly account for the interfacial forces involved in fluid-air interactions. Consequently, simulating visually appealing fluids is extremely compute intensive given the required resolution to capture small bubbles, and foam simulation is unattainable with this family of methods. While water simulation involves density and viscosity differences between the two phases so large that one can safely ignore the dynamics of air, so-called kinetic free-surface solvers that only consider the liquid motion have been unable to reproduce the full gamut of turbulent fluid behaviors, being often unstable for even moderately complex scenarios. By revisiting kinetic solvers using sharp interfaces and incorporating recent advances in single-phase and multiphase LBM solvers, we propose a free-surface kinetic solver, which we call HOME-FREE LBM, that not only handles turbulence, glugging, and bubbling, but even foam where bubbles stick to each other through surface tension. We demonstrate that our fluid simulator allows for fast and robust bubble growth, breakup, and coalescence, at a fraction of the computational time that existing CG fluid solvers require.

Kinetic Free-Surface Flows and Foams with Sharp Interfaces

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